TSA writes: “While it feels like I’ve played more Lovecraft-inspired games than Blizzard have had PR disasters in the past year, there’s something that keeps drawing me back to each new game that takes on the problematic writer’s mythos. While recent attempts such as Call of Cthulhu and Sinking City aimed at providing an authentically gritty and historically appropriate version, Moons of Madness gets extra credit for offering a fresh spin on things.”


