Was a good showing, got everyone talking.
I’m really started to get excited by what the first party devs are bound to be doing with the ps5, epics engine is great and was really impressive but we know sony build their own to take even more advantage of their systems, cant wait to see what they are cooking.
Sweeney says the engine is scalable so there were deff things shown that other hardware wont be able to do as well, thanks to the higher speeds and better io throughput, like I said before it’s not just the ssd speed, but the io block that’s important too, been told I was wrong and it wouldnt be taken advantage of and again a dev says the same thing.
“Sweeney was responding to some now-deleted Tweets about the subject, where he offered insight as to why the PS5’s SSD packs a greater punch”
“Those PC numbers are theoretical, and are from drive into kernel memory. From there, it’s a slow and circuitous journey through software decompression to GPU driver swizzling into video memory where you can eventually use it. The PS5 path for this is several times more efficient.”


