Tommy Wiseau’s 2003 cult disasterpiece movie The Room was written with the intent that all of the scenes would take place in the same room. Wiseau, as writer and director, wanted to show one room’s potential to host a variety of different events. But as any fan of hilariously bad cinema knows, Wiseau couldn’t stick to that premise. Instead, he made one of the worst, most confusing movies of all time. He should have handed over the script to the developers at Rusty Lake who made Samsara Room, a great game that takes place entirely within the confines of a single, four-walled room.


