CCG writes – “In 2014, game designer and publisher Scott Cawthon had this crazy idea. He had just finished a family-friendly game called Chipper and Sons Lumber Co. The game was not incredibly popular, and the initial reviews of the game were quite negative. One of the main criticisms that Cawthon received was that his characters were a little “creepy” and they moved more like terrifying animatronics than actual living things. Cawthon could have taken these criticisms the wrong way thus hindering any future development of games. However, instead of hindering him, the critiques only inspired him. If people thought his characters looked like creepy animatronics, then that is exactly what they would get. Thus Five Nights at Freddy’s was born.”


