Rhett: “Ever since the birth and rise of FromSoftware’s hellishly arduous, yet brilliantly crafted and highly addictive games in the form of Demon Souls and Dark Souls, there has been a wave of similarly woven games that try to replicate—or at least take inspiration from FromSoftware’s masterpieces. Souls-like games, we call them. Some of them fail to deliver, while others do a splendid job. Mortal Shell is one of those games that ride the wave FromSoft started and do so spectacularly.”


