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Xbox Series X’s Advantage Could Lie in Its Machine Learning-Powered Shader Cores, Says Quantic Dream

November 1, 2020
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Sonyslave34h ago(Edited 4h ago)

Lol this is no secret sauce the xbx series x have the hardware part to run a dlss and sony doesnt. doesn’t.
This seems to be exactly what Microsoft is pushing right now. Earlier this week, alongside the announcement that Xbox Series S and X are the only next-gen consoles featuring the full AMD RDNA 2 architecture, Microsoft’s engineers specifically highlighted these capabilities.

[…] we have gone even further introducing additional next-generation innovation such as hardware accelerated Machine Learning capabilities for better NPC intelligence, more lifelike animation, and improved visual quality via techniques such as ML powered super resolution.

Additionally, we also know from AMD that they’re working on an open, cross-platform alternative to NVIDIA’s Deep Learning Super-Sampling, which again suggests this could be used on both PC and Xbox Series hardware. The developers at Gaijin Entertainment told us last week they’re already exploring DirectML uses for their games, so it seems like only a matter of time before this potential hardware advantage materializes

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