VGChartz’s Lee Mehr: “Before starting Bright Memory, I appreciated the growing democratization of the game developer scene and respected what the next-gen tools can accomplish for a solo developer; after playing it, I still held said thoughts… and didn’t like the game. It’s one of those quintessential examples of an effective shooting/hack-n-slash rhythm being consistently interrupted by technical frustrations, design mishaps, and FYQD deciding to overcharge for a glorified tech demo.”


