If the game remains relatively playable in its scripted sequences, with a few hiccups here and there, the exploration in the open world is often laborious, even sometimes unplayable. Textures that don’t display or are runny, pronounced aliasing, low definition, overdue framerate, freezes, lagging interface, crash … these Fat versions are a striking proof that Cyberpunk 2077 should have never been anything but a next-gen game.


