Dave writes: “Checking out trailers or screenies for Fights in Tight Spaces, you’d be forgiven for seeing it as a composite of different games. There’s SUPERHOT of course, not only in the way it looks – like a fight in an Ikea catalogue – but in the way it slows down frantic combat to a step-by-step. There’s John Wick too, and more specifically John Wick Hex. Hex searched for a way to make the incredibly fluid brawling of John Wick work in a turn-based tactical game. Fights in Tight Spaces has similar aims.”


