James writes – “When a game is surrounded by a ton of hype, there’s often a sense of disappointment at release upon realisation that expectations haven’t been met. Unfortunately for the 2016 offering of Quantum Break, the developers behind it – Remedy – were not only held to high regard by the gaming masses, but the exciting time-traveling game with an interwoven live-action TV series within also showed promise of being a real game-changer. As if it didn’t need any further pressure, Quantum Break would be an Xbox console exclusive – a tag which carries a huge weight. Now, five years on, I wanted to explain how despite not living up to its full potential, Quantum Break is still very good and there’s plenty of enjoyment to be garnered from the experience.”


