Pachter is just playing to the crowd. He’s right And he’s wrong. More obvious stuff coming from him. Just a normal day.
I’m a discount guy or sales guy. Or even free guy when I can get it.. Last gen, I may have bought 5 games at full price because I wanted a game right away at $60. That’s because I’m older and wiser and have more patience to wait on something I know will lower in price eventually. When I was younger, I bought games at launch for Atari, Coleco, Nintendo, Sega and NEC systems, etc all the way up until PlayStation 2. I even bought games like Phantasy Star and Virtual Racing for $80 and $100 decades ago. You eventually learn you don’t have to have something right away.
Companies aren’t wrong in asking for that price. He mentions that it’s easier engines and cheaper development hardware, etc. What he tries to ignore is the inflation as if it doesn’t exist. He mentions it. But he ignores it. “Oh, it’s only a little more.” Bullshit. Does he mention that a lot of these big AAA games have a team of 200 or more artists, programmers, animators, voice actors, advanced sound design, etc than games years ago? Does he think that buying that equipment or renting it to make these top games is cheap? No. He doesn’t.
How much does it cost to market the games worldwide in print, television spots, etc? Shipping the games? The logistics of protecting product from being stolen? You need security a well. He’s not being realistic as well.
I love lower prices. I’ll take it if you give it. It also means you don’t have to go buy the game at that price. No one is forcing you to buy at that price. But you can’t expect games to stay $49.99 forever when everything else is going up.
Yeah. I’m playing the devil’s advocate. And just for thought, how many Sony first party single player games have micro transactions? Can’t find one in Ghost, GOW or Spider-Man. He neglects that as well.


