Maybe the fact that Days Gone and Horizon are both open world games, but where the actual openness of the world serves no purpose other than to take out camps and find meaningless collectibles. Equipment management and crafting both being simple as well, along with no world building. The following is a game that Sony has never produced and quite honestly I don’t believe ever will. Easy for anyone to pick up and play, but offers fun and deep crafting, hundreds of equipment, multiple playable characters each with their own move sets and magic capabilities. Exploration that leads to satisfying loot that doesn’t become stale after 5 hours of play. This is just one example.


