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Super Smash Bros. Ultimate Version 13.0.1 Patch Notes: The Final Fighter Adjustment

December 2, 2021
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After announcing the patch earlier this week, Nintendo has released Super Smash Bros. Ultimate’s 13.0.1 update, the patch including the final adjustments to the playable roster.

The company has confirmed this will be the last update to Smash Ultimate that will impact the playable roster, though the Tweet announcing the patch’s launch did say “other updates to fix potential bugs may be released in the future.”

In all, 24 of the 86 fighters on the roster have had some sort of change made, including the newest addition: Sora from Kingdom Hearts. Ryu from Street Fighter is one of the biggest beneficiaries from this final update, which adds power to his neutral special Hadoken while decreasing his vulnerability during his side special Tatsumaki Senpuukyaku. Piranha Plant, Meta Knight, and Mega Man also received a few positive adjustments.

Only one character seems to have been negatively affected by the patch: the tandem character Pyra and Mythra from Xenoblade Chronicles 2. Pyra’s side special Blazing End has had its vulnerability frames increased, while Mythra’s side Smash attack will not launch opponents as far as it did previously.

Super Smash Bros. Ultimate’s downloadable content packs ended on October 18, when the aforementioned Sora was officially released as part of the previous 13.0 patch. Sora’s addition marked the end of a three-year journey for the game, which began in March 2018 during a Nintendo Direct.

Super Smash Bros. Ultimate Version 13.0.1 Patch Notes

Donkey Kong

  • Neutral Attack 2
    • Increased the amount of time hit detection lasts.
    • Reduced vulnerability.
  • Down Tilt Attack
    • Extended the amount of time opponents will be in the damage animation.
  • Neutral Special
    • Increased the speed that super armor activates.

Link

  • Neutral Attack 1
  • Down Tilt Attack
  • Up Smash Attack
    • Extended launch distance for the final attack.

Peach

  • Side Special
    • Made it easier to grab edges.

Daisy

  • Side Special
    • Made it easier to grab edges.

Ice Climbers

  • Dash Attack
  • Down Smash Attack
    • Extended launch distance.
  • Up Special
    • Increased attack speed.
    • Increased the speed of the edge-grab range detection.

Falco

  • Dash Attack
    • Increased attack power while maintaining launch distance.
  • Side Smash Attack
    • Increased the attack range in the front to match the visual.

Mewtwo

  • Side Tilt Attack
    • Increased power.
    • Extended launch distance.
  • Forward Throw

Meta-Knight

  • Up Smash Attack
    • Increased attack range.
    • Adjusted so opponents won’t fall over when hit with the first or second hit.
  • Forward Air Attack
  • Back Air Attack
  • Up Throw
    • Extended launch distance.

Wario

  • Neutral Attack 1
    • Increased power.
    • Reduced vulnerability.
  • Neutral Attack 2
    • Increased attack power while maintaining launch distance.
    • Reduced vulnerability.

Ike

  • Neutral Attack 3
    • Increased power.
    • Extended launch distance.
  • Up Smash Attack
    • Extended launch distance for the high-damage range.
  • Side Special
    • Increased power when starting to charge forward on the ground.
    • Extended launch distance when starting to charge forward on the ground.

Mega Man

  • Dash Attack
    • Extended launch distance for the final attack.
    • Increased attack speed.
  • Down Smash Attack
    • Extended the damage range downward.
  • Side Special

Rosalina & Luma

  • Basic Movements
    • Shortened the launch distance when Luma is launched.
  • Down Smash Attack
    • Extended Rosalina’s damage range inward.

Robin

  • Flurry Attack
    • Increased attack range.
    • Increased power.
  • Flurry Attack to KO

Bowser Jr.

  • Dash Attack
    • Made it easier to hit multiple times.
    • Increased power.
  • Down Tilt Attack
    • Made it easier to hit multiple times.
    • Adjusted launch angle for the final attack.
  • Up Smash Attack
  • Side Special
    • Extended launch distance when spinning.

Ryu

  • Side Tilt Attack (Strong)
  • Neutral Special
    • Increased attack power while maintaining launch distance for light, medium, heavy, and command-input attacks.
  • Side Special
    • Reduced vulnerability for light, medium, heavy, and command-input attacks when used on the ground.

Cloud

  • Down Special
    • Increased attack speed for Finishing Touch.

Inkling

  • Basic Movements
    • Reduced vulnerability when reloading ink.
  • Side Tilt Attack
    • Increased power.
    • Extended launch distance.
  • Up Tilt Attack
    • Made it easier to hit opponents on the ground.
  • Side Smash Attack
    • Made it easier to hit the high-damage range.
  • Neutral Special
    • Extended the distance of the shot.

Ridley

  • Dash Attack
    • Increased power.
    • Extended launch distance.

Piranha Plant

  • Side Tilt Attack
    • Extended launch distance for the final attack.
  • Down Tilt Attack
    • Increased the amount of time hit detection lasts.
    • Reduced vulnerability.
  • Down Air Attack
    • Increased the amount of time the meteor effect lasts for the damage window.
  • Down Special
    • Shortened the time to use the move.

Min Min

  • Basic Movements
    • Reduced the power against shields for each punch.
    • Adjusted the length of some of the animations when knocked down on the ground to match other fighters.
  • Neutral Air Attack
    • Increased the vulnerability when landing.
  • Side Smash Attack
    • Reduced the duration of the Dragon’s beam.

Steve

  • Up Smash Attack
    • Reduced the duration of an opponent’s animation when they are struck by different parts of this attack.

Pyra

  • Basic Movements
    • Adjusted the length of some of the animations when knocked down on the ground to match other fighters.
  • Side Special

Mythra

  • Basic Movements
    • Adjusted the length of some of the animations when knocked down on the ground to match other fighters.
  • Side Smash Attack
    • Shortened launch distance.

Sora

  • Basic Movements
    • Adjusted the length of some of the animations when knocked down on the ground to match other fighters.

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