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Psychonauts 2’s Tim Schafer And It Takes Two’s Josef Fares – MinnMax Interview

December 21, 2021
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LucasRuinedChildhood5h ago(Edited 5h ago)

This was a great interview. It reminded me a bit of the Devs Play interviews that Double Fine used to do: https://youtu.be/DxUfaZuGQK…

The ramblings of Josef Fares are endlessly entertaining. haha. He basically sounds crazy at the start of every tangent, but by the end of it, it’s obvious that he’s very talented and really knows what he’s talking about.

He has a strong vision for his games – he didn’t water down It Takes Two so it could also be played in solo with an AI and lose the need for collaboration, just like people don’t want single-player games to be watered down. ​I would like if more studios took Hazelight’s approach to game design: huge amounts of gameplay variation with very distinct levels.

I felt a bit bad for Tim because he talked about the struggle of cartoonish-looking games appealing to older gamers … whereas Josef talked a lot about the high sales of It Takes Two (3.5m now). lol. Psychonauts 2 is fantastic and deserves higher sales and more recognition.

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