Games that make you learn the ropes are satisfying. I am glad that Souldborne games are setting a great trend. But so far it is mostly Japanese games that are doing that.
Atomic Heart brings back the save point-only checkpoint which is excellent because I don’t have to rely on constant checkpoints to make my life easy. I need to get good at the game and learn the mechanics to get to the next save point
I was playing Hogwarts Legacy and the difficulty is non-existent. I beat one of the bosses with Glacius and one shot of diffindo. There is no satisfaction with this.


