Star Wars Jedi: Fallen Order was a Padawan that was destined to be a Jedi Master with its next installment because of the solid base Respawn established. But instead of realizing its potential, Survivor squandered it by repeating many of the same problems and introducing new ones. Combat lacks the precision a parry-focused game requires and still tries to straddle the line between a soulslike and a faster action game, resulting in a conflicted and often frustrating experience. And while the story does bring up some ideas worth inspecting, its quality is diminished by its messy and unearned final act. It does hint at a more intriguing next chapter, but it’s not easy to have faith that yet another sequel will make good on its potential, given how disappointing Survivor is.


