WTMG’s Krystle Lim: “Overall, Modus Games had the recipe for potential greatness and it looked good in the pictures, but it didnt taste as good as it looked. Hindered by lack of options and accessibility, too much focus on the fighting game presentation, and not enough on rhythm which is the main aspect of the game, their attempt to marry the two genres ended up missing on both. There are other rhythm games that attempts to incorporate a different genre (like JRPG) such as Theatrhythm and does so expertly, sadly, this did not.”


