For me, the biggest example of PS5’s capabilities is the game Returnal.
Practically non-stop use of adaptive triggers, haptics, speakers, 60 fps, 3D sound, polished visuals full of effects, fast SSD loading while running through portals.
Ratchet, God of War and Horizon make great use of these things, but in Returnal it’s the most intense use I think, and it’s also the only NEW Sony brand of this PS generation!
And it’s just for PS5, not like God of war with crawling through holes (loading time for PS4), or Horizon design made with PS4 in mind too. Demon´s souls is the most beautiful PS5 game yet, but Dualsense usage was weak, and it’s a remake.


