We know they were making a AAA game. That’s the beginnings of a AAA budget. Sony must not have liked what they’d seen in just under 12 months of production, so they cut the funding and cut access to that 50 mil.
Good. If you can tell a game is looking like shit, then stop it from being made and stop it from releasing. Better early on than 3 or 4 years into production. If you don’t stop it, then maybe the game will get made and turn out to be broken, bland and boring and getting a 56 on metacritic. Disappointing your fan base and embarrassing your studio.
You can always start again. I hope they do start again and make a newer concept. This studio they were going to try and push the boundries past anything that has been done before. So they said. This time the risk didn’t pan out. Hope they keep trying. I mean the studio hasn’t closed. Makes me think they’re still open and maybe going back to the drawing board. But who knows. None of us knows anything really, that’s for sure.


