@CS7
BOOM…there’s another great point
Remember Halo 5 when rather than drop in / drop out co-op with an random spartan they made it so any players would be playing Blue Team. Single player you are stuck with shitty AI companions and it meant they were completely restricted with the story, if something happens to one character then it’s got to happen to all of them.
Resident Evil 5 is a great co-op game but playing it single player is just miserable, the AI is bad, it’s not scary, the game is littered with “work together, you pull this chain and I’ll go over here and pull this one” which meant they couldn’t even have an optional “No Partner” mode as the game just wouldn’t work.
Redfall by a developer who are known for their single player driven games, look how that turned out.
It’s a headache and it’s sad that there’s still people to this day, despite seeing how incompetent Bethesda is at making a single player game without bugs, say they want co-op in a huge complex world like Elder Scrolls for Elder Scrolls VI.
Nobody thinks of the consequences, if anything people should be championing for games like It Takes Two which were built up as co-op only games.


