Halo Infinite – longest dev cycle in franchise history
Forza Motorsport – same
Next Gears – same
Starfield – same for BGS as a studio
Hellblade 2 – same for Ninja Theory as a studio
id Software’s next title is still not announced
Machine Games has been taking their time on Indiana Jones
State of Decay 3… The next Perfect Dark… The next Fable.
Lol name even one Xbox Studio where it’s evident of either smaller budgets or shorter dev cycles. Even Compulsion has the allowance to take years on that South of Midnight title (their last release was 2018); Contraband by Avalanche is another grand example of a long dev cycle since it’s never been shown off.
HiFi Rush existing speaks for itself and Ill remind you that Psychonauts 2 had an extended dev cycle because Microsoft gave Double Fine a bigger budget post-purchase.
History directly contradicts you.


