Travis Bruno of Capsule Computers writes:
“Best known for their now mostly dormant Dead or Alive and Ninja Gaiden franchises, Team Ninja has been branching out a bit in recent years to offer different kinds of stage-based action RPGs starting with Nioh and taking things a step further with Wo Long. Now, with some help from Sony, the developer has taken the full leap from placing players in linear stages where they set out to battle through into one set in an open world with potential for co-op play in missions and plenty of side-activities to cover the map. Taking inspiration from many other modern open world games and combining it with their finely honed combat system may seem like a satisfying combination, but has Team Ninja managed to pull it off with Rise of the Ronin? ”


