@mkis007
“How many devs and how many dollars did each have? Hello games is an indie studio with 35 devs at its peak 4 to start. Spent probably under 10 million to this point on NMS (conservative guess). Bethesda had 500 devs+ working on the game and spent 200 million.”
What I know for a fact is that Sean Murray charged atrocious full 60 dollars for that crap of game on release which to this very day, is one if not the biggest scam in the gaming history!
“Did they deliver something suitably impressive ( in 2023 terms not 2011 terms)?”
Don´t ask me. Ask Digital Foundry.
“It’s sad you think bethesda should need any time to make a modern game with their resources.”
Sure thing bro. Wake me up when you have something remotely better than Bethesda´s Open World RPGs to play.
“Let’s see how long their support for the game lasts.”
It´s a BETHESDA game. It will certainly last for more than 98% of post launch support that ANY RPG publisher would give to a RPG game. The only one that comes to mind right now is CDPR.
Besides, Todd Howard already confirmed that he and his team will deliver annual expansions for Starfield, Shattered Space will be released this fall and a new expansion for 2025 is already in development. So mark my words and get used to see Starfield hitting the headlines for a long time.
@phoenixwing
“The truth hurt didn’t it? Coping because your game is square zones when no man’s sky is limitless.”
The only “truth” is that there´s more players playing in “square zones” of Starfield than your “limitless zones” in NMS.
You can´t bend the truth or spin facts.


