Gary Green said: Being a writer exclusively for PlayStation is immensely rewarding, yet it does have its drawbacks. It was easy enough to distance myself from the ever decreasing number of Xbox exclusives, yet parting ways with Nintendo was hard, and it only got harder over time. Sooner or later, I knew I’d be back, and as I frantically search for the most efficient and cost-effective ways to play the Nintendo classics which I’ve missed out on over the years, revisiting the best of the best comes first.
The Legend of Zelda: Ocarina of Time came out during a time where every console had its charms. Whether you were team Sega, Nintendo, or Sony, everyone knew the game’s potential, and the players who invested in Nintendo’s chunky N64 console were not disappointed. Like Sega’s ill-fated Saturn, it may have been a console which lacked in quantity of games, but the quality was certainly there.
Ocarina of Time was a game that was hard to put down. We would bounce home excitedly from high school, ready to wander the lands of Hyrule once again to find another secret or two, before preparing ourselves to tackle that next intimidating dungeon. It’s time to retell this story. Ready your ocarina.


