WTMG’s Leo Faria: “I understand the appeal, as it’s tied to the game’s (very short) plot, but that could have easily been translated into any other kind of art form, and would have had a better impact. The interactivity tied to the conversations acts more like you’re talking to a virtual shrink than anything else, but it doesn’t feel like an essential part of what makes the game unique. A Dream About Parking Lots would have been a much more interesting experience if it were a first-person short movie about the author’s dreams and perceptions of reality. I applaud its dream-like presentation and uniqueness, but as a game, nah, it ain’t it. ”


