Travis Bruno of Capsule Computers writes:
“When it comes to remakes, there happen to have been quite a few in recent years and many of these have touched upon some of the most famous and well-regarded titles in gaming history. These remakes have walked a line trying to bring something akin to a PlayStation or PlayStation 2 classic to modern day without changing too much of what made the original so iconic. Throughout these remakes some have deviated heavily or only added additional content to the original, while others have kept a tighter hold on things to try and deliver the most authentic experience possible only updated for modern platforms.
So when it comes to Metal Gear Solid Delta: Snake Eater, a game so steeped in Kojima’s signature writing style and twists and turns, how close does one stick to the script? Well, it seems Konami has found that the best way is to keep it as authentic as possible all while delivering the best possible way to experience Kojima’s vision, even if he had no part in this particular release.”


