Picking the best Hades 2 Arcana Cards for your next run
Now that we’re done talking about the basic mechanics and resources, it’s time to discuss the best Arcana Cards in Hades 2. Below, you’ll find a list of all the unlockable cards in the game, as well as their Grasp point value.
Those with an asterisk (*) are the ones that we suggest. Likewise, be reminded that some cards have zero (0) point value, but there’s a special requirement before they can be activated automatically.
- The Sorceress* – Your omega moves are faster.
- The Wayward Son* – Whenever you exit a location, restore HP
- The Huntress* – While you have less than 100% magick, your attacks and specials deal additional damage.
- The Messenger – Your casts momentarily make you impervious and you move faster.
- The Furies* – Deal additional damage to enemies in your cast.
- Persistence* – Gain HP and magick.
- The Unseen – Restore magick every one second.
- Night – You have an increased chance to deal critical damage with each move in a omega combo
- The Lovers – Take no damage from the first hit when you’re fighting a Guardian-type boss (i.e. main bosses).
- Swift Runner* – Your sprint is faster and lets you pass through most foes in your way.
- Eternity* – While you channel your omega moves, everything moves slower.
- The Centaur(0)* – For every five locations that you clear, you gain HP and magick. To awaken this card automatically, you must activate cards that have Grasp point values from 1 to 5.
- Death: You gain Death Defiances
- The Moon – Your Hex also charges up automatically as though you used 1 Magick every 1 second.
- Strength – While you have no Death Defiance, you take less damage and deal more.
- The Fates – Start each run with a chance of fate dice that lets you alter location rewards.
- The Boatman – Start each run with gold.
- Origination – Deal more damage to foes afflicted with at least two curses (i.e. debuffs).
- The Enchantress: You can use a change of fate to alter location rewards.
- Excellence* – All boons you’re offered have an increased chance to be a rare boon.
- The Queen (0)* – All boons you’re offered have an increased chance to be a duo boon when possible. To awaken this card automatically, you must activate no more than two cards that have the same Grasp point value.
- The Champions * – Start each run a change of fate dice, and you can alter boons and other certain choices.
- The Artificer – Start each run with a chance to turn any minor find into a random major find.
- Divinity (0) – Any boons you are offered have an increased chance to become an epic blessing. To awaken this automatically, you must activate all five cards in any row.
- Judgment (0)* – After defeating a Guardian-type boss, activate three random inactive Arcana Cards. To awaken this automatically, you must activate no more than three cards.
Our choices when it comes to the best Arcana Cards in Hades 2 are mostly based on increased survivability (i.e. Sorceress, Wayward Son, Titan, and Eternity), as well as higher damage output (i.e. Huntress and Furies). We also picked a few that help negate randomized rewards in a way (i.e. Excellence and Champions).
The Queen card, meanwhile, should get activated because of other cards with their point values. Lastly, we only recommend the Judgment card if you’ve already experienced going for deep runs/clears. With the three-card-activation requirement, you could probably just choose among those we suggested above.
That does it for our Hades 2 best Arcana Cards guide. We hope that you clear all the tough battles ahead.
Hades 2 stars Melinoe, the Princess of the Underworld. This roguelike game promises challenging encounters as you keep retrying until you can have the perfect run. If you want more tips and tactics, you can head over to our guides hub.


