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Unity will soon let you create casual games using simple text prompts

February 17, 2026
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Making a video game usually means learning to code, working with complex game engines, and spending hours piecing everything together. That is true even for simple casual games. Many aspiring developers have to learn scripting languages and different tools just to build basic gameplay. For hobbyists or people without technical skills, the process can feel overwhelming and discouraging.

However, the company behind one of the most popular game engines is pitching a very different future for game development. Unity says the latest iteration of its AI tool will allow people to generate playable casual games using only natural language prompts. That means you could describe what you want and let the AI build the project for you, moving from an idea straight to a prototype without writing a single line of code.

Speaking during a recent earnings call, Unity CEO Matthew Bromberg said the company is preparing to roll out a new beta version of Unity AI at the upcoming Game Developers Conference in March. This updated tool will be built into Unity’s editor and use advanced models to generate game logic, assets, and structure based on plain language prompts.

Lowering the barrier to game development

According to Game Developer, Bromberg said this focus on what he calls “AI-driven authoring” is a top priority for the company in 2026, and that it could significantly lower the barrier to making interactive games. The company frames this as a way to democratize game creation, giving both seasoned developers and newcomers a faster route from idea to finished product without deep technical knowledge.

Bromberg also expects the technology to expand the pool of people creating interactive content, potentially drawing tens of millions of new developers into the ecosystem. Unity’s AI system already uses large language and image models from partners such as OpenAI and Meta to assist with code generation and asset creation. What remains to be seen is how polished and practical full-game generation will be once the beta becomes available later this year.

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