I’ll say this. Cyberpunk had a tumultuous start on console. Even if it had sold like crazy, that whole almost unplayable fiasco and being given no questions asked refunds made a lot of people not look back.
When it comes to PC, people are a lot more forgiving of things like that, especially on Steam, because of the return policy. I really think console manufacturers should implement the exact same refund policy. Was it played under X time? Refund it. It makes people take that risk on games a LOT more than on console. Bought this game and it was broken? Refund it. They said they fixed it 3 months later? Buy it again. It’s fixed but just not fun? Refund it. On console you don’t have that luxury. Was it downloaded? GG. No refund. Lord knows my Steam library is full of “I’ll try it” games that I loved and I’m glad I can take a rush on. On console, specifically PlayStation because I’m not buying Xbox games, I take calculated risk. Known developers. Shinobi, Ninja Gaiden ragebound, stuff like that. Obviously big exclusives and games too. I would have never tried Little Bookstore on PlayStation, but on Steam… why not? Hellish Quart? Why not. Buckshot Roulette? Why not.


