From USA Today: ““The Walking Dead meets Sons of Anarchy” – that was the original pitch for Days Gone, according to game director Jeff Ross.
“Where The Walking Dead had a great influence on us was the prison season,” he tells FTW. “They’re homesteading within this massively protected fence and boundary. I’m like, ‘Yeah, that’s what I would do.’ You want to be secure, go to the secure facilities. I was like, ‘Wow, this is a lived-in world. These guys live here and then they go beyond the gates to find stuff and run into all kinds of trouble.’ There’s a loop there. That’s gameplay. There’s an overworld.”


