I’m curious whether developers will find much room for improvement over Microsoft’s SSD. There’s no argument that virtually any SSD is several magnitudes better than virtually any HDD.
Traditionally though, with PC gaming, there was always a bottle neck where with read/seek speeds, etc, where additional SSD speed meant negligible returns, sometimes the game performance was relatively identically, in terms of both loading & gameplay, no matter how many times faster the new SSD was over the basic one.
Will these bottlenecks remain or with both new major console featuring SSDs as standard, will they find ways to better utilise the extra headroom on the PS5. I’ve no doubt they’ve found some areas of improvement but I have my doubts it will lead to a vastly superior experience of the PS5 over the XsX- especially when considering important GDDR is to these claimed areas of improvement & that the XsX has the superior CPU, GPU & GDDR.
A lot of people are already claiming the PS5s extra SSD speed will be revolutionary relative to the XsX, I guess we’ll have to wait & see. My expectations are slightly faster load times & smoother switching between apps & games. I don’t think multiplatform gameplay will typically be better on PS5. An argument could be made for exclusives & online gameplay but that has almost nothing to with specs.


