I mean having Steam installed and adding your EGS titles just in order to use Valve’s controller wrapper is still the best way to use non-Xbox controllers. You can totally do the same with other software, but you will need one for each individual type of controller and some features might not be available. For example, one of the coolest things about Valve solution is that you can implement gyro aiming in basically anything that you want and change how that gyro behaves and is activated.
And I do find it quite odd that Epic hasn’t released a competitor yet. If they manage to pack one of these on their engine, I image a lot of developers would rejoice.


