Travis Bruno of Capsule Computers writes:
“Exploring a dungeon is a core element in nearly every RPG that fans of the genre can think of but while players may spend hours battling against creatures and taking on the bosses within the depths of a dungeon, the real time someone would take to explore such a dangerous place would take far longer. Any trip to a dungeon can be a dangerous one should supplies run low and that is exactly what NIS America’s latest JRPG-roguelike Monster Menu: The Scavenger’s Cookbook looks to explore. Combining cooking with dungeon crawling is a unique combination on its own but does factoring in roguelike elements make this a satisfying dish of a game?”


