***It is often prudent to cut deployments short, because of the intensity of the battles and the ruinous effect of mental stress on troop effectiveness. The presence of enemies on the squad’s motion tracker causes stress levels to rise, and these can only be lowered using combat drugs to calm troops down or tools to seal them into safe rooms for a much-needed rest. Both of these resources are scarce, and so Dark Descent constantly imposes tough and exciting decisions.***
I really wonder how much this will wear on me as a gamer. I get the idea of constant stress because, well, it’s Alien and we’re just mere humans who die so easily. But, as a player, I worry this is too much ‘stress’ management that it becomes quickly not too fun for me.


