It looks good, but it’s also obvious that they’ve used the PS4 build of GT Sport as a foundation for GT7. Draw distances and shadow LOD are potentially hard coded into the engine and those residuals are obviously very visable here. The raytraced reflections are a nice upgrade, but games striving for photorealism will have a hard time overcoming diminishing returns, especially when the last gen games already looked really good. It’s possible that different times of day or different weather will show a greater visual gap between GT Sport and GT7.
I would imagine there is going to be more to GT7 than simply better looking graphics though. The 3D audio of the PS5 and haptic feedback on the controller might make these games a lot more immersive for people that aren’t playing with a wheel and surround sound already.


