WTMG’s Leo Faria: “Don’t get me wrong, there is a lot to like in Graven. In terms of atmosphere and creativity, this game is going places. The mixture of retro first-person shooting and RPG elements is excellent, and the presentation was pretty good. When the combat clicked, it made for a fun time. Sadly, the game was also hampered by a ton of framerate issues, random freezes, a completely pointless and forgettable plot, and a lot of questionable design choices. I don’t think all of those issues can be easily fixed, but that doesn’t mean this is a surefire disaster. If the team behind it learns from its mistakes (especially regarding the glitches), they can easily come up with a banger of a game in their next attempt.”


