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Home Gaming

GTA 6 Publisher Take-Two to Layoff 5% of its Workforce and Cancel Games

April 17, 2024
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staticall2d ago

“Interesting concept”?! This is beyond idiotic.

First of all, developers have a salary and they earn a pretty decent wage.
Next, tipping culture is awful overall and should be abolished, i think. People don’t see it as a token of gratitude for the job done well (as it should be), they see it as their own money that you must give them, no matter how they do the job. Look at some places, tips became mandatory and they are a fixed percent of your order, for some reason (especially in kids playrooms). You’ll give them an inch and they’ll take a mile and then another one on top. Look at macrotransactions, started on free to play games, was costing around $2-$5, now it’s everywhere, even in $70 AAA games and cost more than a game, up to $100.
On top of that, you’ll have to waste resources adding this system, integrate with payment providers and fix the bugs, who will do that? What, another company should make it and take a fee from every transaction? No, thanks, there’re already enough parasites around.

Even if we ignore that this is dumb idea and should never be a thing ever:
Who can guarantee that the money will go to developers ONLY? That’s right, no one.
How many developers are working on a AAA game? 100+? Who would you tip, some particular developer? How would you know who? All 100? The wouldn’t even notice a few cents bonus.

Hey, as long as we’re throwing (dumb) ideas around – how about the other way around, CEOs and top management will tip the players who play their game? I read everywhere about the record profits and firing development staff, yet CEOs and top management are keeping theirs, so how about sharing some of your wealth? Oh, what, you don’t want that? Oh, i guess it should only work in your favor, huh?

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