I mean, we’ll have to see.
What I find problematic was Bond really saying that each case for success metrics with different studios is different. However, the studios recently closed seemed surprised when it happened so… Is Microsoft not telling the studios what their expectations are?
It’s entirely feasible, but I suspect Starfield didn’t really move the needle and Bethesda is safe… But Tango, who made a game that was very well received with a smaller budget gets closed?
We really don’t understand what they want. It doesn’t help that they shadow dropped HFR with no marketing and I would say outperformed any expectations for it. But somehow, that wasn’t enough?
In truth, we don’t really know what the criteria for closure is. Specific engagement metrics? Mean play time? Some internally developed index to assess some engagement-to-budget ratio?
We don’t know. I think the concern for Ninja Theory is valid, but sink or swim at MGS seems to be a moving target.


