• Home
  • Blog
  • Android
  • Cars
  • Gadgets
  • Gaming
  • Internet
  • Mobile
  • Sci-Fi
Tech News, Magazine & Review WordPress Theme 2017
  • Home
  • Blog
  • Android
  • Cars
  • Gadgets
  • Gaming
  • Internet
  • Mobile
  • Sci-Fi
No Result
View All Result
  • Home
  • Blog
  • Android
  • Cars
  • Gadgets
  • Gaming
  • Internet
  • Mobile
  • Sci-Fi
No Result
View All Result
Blog - Creative Collaboration
No Result
View All Result
Home Gaming

Enotria: The Last Song is a Soulslike in the Sun – Demo Impressions | COGconnected

May 27, 2024
Share on FacebookShare on Twitter

Here is a message from Jyamma Games CEO Jacky Greco regarding the release date announcement and canceled Xbox Series release:

“I’m proud of the work that the entire team has accomplished, especially when considering that we are an indie company team of just 60 people, in contrast to the numerous Soulslike games that have been recently developed by teams, including outsourcing assistance, numbering over 700 individuals.

“During the transition from Unreal 4 to Unreal 5, we managed to expand the game and elevate it in terms of content and quality going beyond the expected AA standards. Presently, the game offers three main regions with over 40 hours of gameplay, more than 100 different enemies, supported by a robust RPG system.

“We focused extensively on aspects beloved by souls-like players, particularly the diversity of builds and weaponry.

“Our Skill Tree and Mask-switch systems promise to revolutionize the souls-like genre with unprecedented build diversification.

“Currently, we offer 68 skills and 30 masks, resulting in over 150 million possible combinations. This, coupled with over 120 available weapons, 30 aspects (stats modifiers), and more than 45 spells, expands the possibilities beyond anything seen before.

“We are eagerly anticipating the freedom players will have within our game.

“A demo will soon be released on PlayStation 5, Steam, and Epic store, affording potential buyers the opportunity to experience the game before making a purchase. We are confident they will be enamored with it, and this will also provide us with valuable feedback from players worldwide.

“Regarding the release on Xbox, we have decided, in the interest of ensuring a superior experience for PC and PlayStation 5 players, to reassess the possibility of an Xbox release post-launch.”

Next Post

Former OpenAI execs call for more intense regulation, point to toxic leadership

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

No Result
View All Result

Recent Posts

  • Dead in Antares Review | NoobFeed
  • DeepRare outperforms doctors in a rare disease diagnosis study
  • Nano Banana creates, but it might also listen to the edits you tell Gemini to make
  • Dominate AI search in 2026
  • Requiem plays the greatest hits…but I already have the albums | Quarter to Three Review

Recent Comments

    No Result
    View All Result

    Categories

    • Android
    • Cars
    • Gadgets
    • Gaming
    • Internet
    • Mobile
    • Sci-Fi
    • Home
    • Shop
    • Privacy Policy
    • Terms and Conditions

    © CC Startup, Powered by Creative Collaboration. © 2020 Creative Collaboration, LLC. All Rights Reserved.

    No Result
    View All Result
    • Home
    • Blog
    • Android
    • Cars
    • Gadgets
    • Gaming
    • Internet
    • Mobile
    • Sci-Fi

    © CC Startup, Powered by Creative Collaboration. © 2020 Creative Collaboration, LLC. All Rights Reserved.

    Get more stuff like this
    in your inbox

    Subscribe to our mailing list and get interesting stuff and updates to your email inbox.

    Thank you for subscribing.

    Something went wrong.

    We respect your privacy and take protecting it seriously