@ Crimson
We still frequently get sequels, unless you haven’t noticed it. You’ve got to be living under a rock if you think remakes outnumber sequels
The answer for all your examples should be obvious
– Dead Space wasn’t a big seller an EA would feel safer remaking the game to gauge interest in the future of the series.
– FromSoftware went onto make Dark Souls, Bloodborne, & Elden Ring which are all more successful than Demon’s Souls. What reason would they specifically have to return to that specific IP when they had more success with spiritual successors?
– Team ICO went onto make The Last Guardian, which is in the same thematic series as SotC
– Name one successful new skateboarding game in the last 10 years. That genre is dead. Rhythm games used to be big but died. When Guitar Hero and Rock Band we’re brought back they failed to catch on. Activision seeing this knew it would’ve made more financial sense to remake previously acclaimed games rather than a new one in a dead genre like they tried with Guitar Hero prior.
A remake in a dormant series can lead to a new entry. And if it doesn’t the series wouldn’t have had a new entry to begin with. Remakes and remasters are great ways for devs and consumers to experience for the first time(because not everyone plays every game the first time it’s available) or relive a game with modern improvements.
The dev team that made Bioshock got shut down. Ken Levine is currently working on a game called Judas. So not only would you get a new game from the creator of Bioshock, you’d get a remake as well. Hard to complain about such a thing unless you just want to be a contrarian for the sake of it


