WTMG’s Leo Faria: “Void Terrarium is very flawed and riddled with very questionable difficulty spike decisions, but it also features some strong redeeming qualities. For every dungeon crawling run that results in an unfair death, you will be sent back to the main hub, interact with that poor little girl, and feel a near-maternal urge to try your luck yet again in order to find items that will help her survive in this beautiful yet hostile world. It succeeds at immersing you into its setting, even though its gameplay does everything it can to make you rage quit as soon as possible.”


