Didnt cerny show this at the ps5 tech talk?, loading only what is needed? How is that an advantage or something that can be used to “keep up” with the ps5s ssd if it can also do be same thing?
How does this negate the speed of the ps5s ssd or io setup? The ps5 has a faster ssd and io system than microsofts, and can also do what’s being talked about, I dont understand how that allows the xbox system to “keep up” with the ps5s speed advantage?, whether that’s ssd speed, io speed or a combination of the two.
Another problem I found with this article is this statement
“Stevens adds that the PS5’s SSD is undoubtedly faster than the Xbox Series X’s, but states that while Sony focused entirely on their SSD, Microsoft have divvied their attention across several solution, such as Sampler Feedback Streaming, which in particular, in Stevens’ words, “levels the playing field somewhat.””
We know that this isnt true, cerny talked about a lot of bottlenecks to do with much more than just the ssd that he solved, the whole io setup, memory management and everything in between was designed to get rid of bottlenecks….this is a puff piece in the truest form.


