WTMG’s Leo Faria: “Prehistoric Dude could have been somewhat enjoyable for a budget-sized indie if it wasn’t for its handful of very annoying issues. I can ignore its repetitive visuals, handful of typos and bad soundtrack; it’s a hindrance that comes with the fact you’re basically developing an entire game on your own. What I can’t ignore, on the other hand, is its incredibly poor gameplay. Its collision detection has a mind of its own and I really dislike its combat mechanics. Having to constantly enter and exit a screen in order to grind for random ammo drops is annoying. This is far from being the worst game I’ve played in recent memory and I respect the hardships of having to develop a game by yourself, but Prehistoric Dude really needed more time in the oven.”


