• Home
  • Blog
  • Android
  • Cars
  • Gadgets
  • Gaming
  • Internet
  • Mobile
  • Sci-Fi
Tech News, Magazine & Review WordPress Theme 2017
  • Home
  • Blog
  • Android
  • Cars
  • Gadgets
  • Gaming
  • Internet
  • Mobile
  • Sci-Fi
No Result
View All Result
  • Home
  • Blog
  • Android
  • Cars
  • Gadgets
  • Gaming
  • Internet
  • Mobile
  • Sci-Fi
No Result
View All Result
Blog - Creative Collaboration
No Result
View All Result
Home Gaming

Yoshida Wasn’t Considered for PlayStation CEO Since He Wasn’t Trusted to Make Best Business Decision

April 14, 2025
Share on FacebookShare on Twitter

neutralgamer199214h ago

Let’s be real: things cost more today than they did 25 years ago, and games are no exception. The standard $60 price tag held steady for over 15 years before bumping up to $70 about three years ago. Now we’re seeing $80 for digital editions and $90 for physical copies—and that’s with discs that don’t even contain the full game anymore. You still have to download the data. So what exactly are we paying for?

I don’t mind paying more when there’s more value, but that’s the issue: we’re paying more for less. Less content, more filler, and increasingly average games. Somewhere along the line, open-world maps stuffed with icons started getting confused with actual quality. Every publisher wants to make the next big open-world game, but few bring anything unique to the table.

Yes, price increases might be justified if we were getting higher-quality experiences—but we’re not. And the bigger issue is that once one company successfully charges more, the rest follow suit, regardless of the quality they deliver. EA, Ubisoft, and Take-Two, in particular, have already shown what they’re capable of when unchecked. EA makes more money off card packs and microtransactions in games like FIFA than they do from actual game sales. NBA 2K feels more like a casino than a basketball game at this point. Ubisoft has XP boosters in single-player games. Where does it end?

Fifteen years ago, $60 got you a full game that you owned. Today, you’re paying $70 to $90 for what is essentially a license to access content that may or may not even be on the disc—and can disappear at any time.

What’s even more frustrating is that indie developers are out here putting out creative, polished, and genuinely fun experiences for $20 or $30, while these $80 AAA games often feel bloated, boring, or just unfinished. I don’t even buy $70 games anymore—I wait for price drops. Not because I can’t afford them, but because most simply aren’t worth it.

The publishers say price hikes are for “premium experiences,” but their track record says otherwise. Once they get comfortable charging $80, that becomes the new standard across the board—quality be damned. At this point, it’s hard to trust their word when their actions show the only thing that really matters to them is revenue

Next Post

What is E-Business? | Definition from TechTarget

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

No Result
View All Result

Recent Posts

  • What’s new to streaming this week? (March 6, 2026)
  • Xiaomi takes its custom chip seriously, says it plans ‘yearly releases’
  • Microsoft confirms Project Helix, the next-gen Xbox console
  • The 9 best dating apps for men that really work in 2026
  • One Of My Favorite TTRPGs Is Kicking Butt On Kickstarter

Recent Comments

    No Result
    View All Result

    Categories

    • Android
    • Cars
    • Gadgets
    • Gaming
    • Internet
    • Mobile
    • Sci-Fi
    • Home
    • Shop
    • Privacy Policy
    • Terms and Conditions

    © CC Startup, Powered by Creative Collaboration. © 2020 Creative Collaboration, LLC. All Rights Reserved.

    No Result
    View All Result
    • Home
    • Blog
    • Android
    • Cars
    • Gadgets
    • Gaming
    • Internet
    • Mobile
    • Sci-Fi

    © CC Startup, Powered by Creative Collaboration. © 2020 Creative Collaboration, LLC. All Rights Reserved.

    Get more stuff like this
    in your inbox

    Subscribe to our mailing list and get interesting stuff and updates to your email inbox.

    Thank you for subscribing.

    Something went wrong.

    We respect your privacy and take protecting it seriously