It’s perceived value though. What’s worth “that price” isn’t necessarily worth “that price”’to everyone. Otherwise, everyone could argue every game is “worth $100.” Hell, maybe some people feel a game could be worrh $500 because it’s the only game they play for an entire year.
So, I think the way you’re looking at it is misguided. Unless you don’t mind paying $100 for every game whether you feel the value is there or not because I guarantee you someone can say the same thing you did about any game.
I mean we could argue this with movies. I think some movies could be “worth more” than others, but I don’t see how anyone can judge that as a standard since it’s not indicative of everyone’s perceived value.
There’s been a set standard and this industry is just pushing it as far as they can. The only way it gets reversed if if consumers don’t give in and it forces them to reduce the MSRP.


