VGChartz’s Lee Mehr: “In the end, South of Midnight’s dividing line is the contrast between its artistically-inspired choices and pre-packaged gameplay. Emphasizing the latter is perfectly reasonable; how you reach a conclusion plays a significant role alongside the who, what, where, and why. And seeing such propulsive enthusiasm within its few boss encounters not replicated more broadly does create a certain whiplash. However, my own teetering point stems from seeing Compulsion’s latest as – strangely – a collected sum of its parts, as if entrenching a standardized foundation was necessary to focus those creative energies everywhere else.”


