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Home Gaming

No, the Nvidia RTX 3080 didn’t just kill the PS5 and Xbox Series X

September 6, 2020
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RazzerRedux2h ago(Edited 2h ago)

Ah….the counter article to “Forget PS5 and Xbox Series X”. How very Forbes of you.

The bottom line in these arguments is how do you want to play games. I’ve made the argument many times that if you want the living room big TV experience then console is the to go. I certainly would not want to balance a keyboard and mouse on my living room couch. And a console fits nicely into the entertainment center and becomes a more natural component of the living room. And yes, consoles are simply easier. So there is no “killing” anything because of new GPUs. That is just hyperbole.

However….

“My gaming machine has a Ryzen 7 1800X, 16GB of DDR4 RAM, and a Radeon RX 590…. ”

“So for me to get the most out of all the tech Nvidia has put into its RTX 3000-series, I’d need a new processor, a new motherboard, and likely new RAM. And while I’m there I might as well upgrade the power supply unit. ”

Well, if you want to get the “most out of all the tech” then yeah, buy everything new. But it isn’t required. The same motherboard that takes the Ryzen 7 1800X will take a Ryzen 7 3000 series as well. That 16GB DDR4 RAM is perfectly fine. The author didn’t bother stating what PSU wattage so no idea how he says “might as well upgrade” except to fluff up his argument.

“One thing I would highlight though, is a lot of games are multi-platform titles, developed to cater for the lower common denominator. In the case of the next-generation games consoles, that means the PS5 with its 10.28 teraflops of GPU power.

As such, it may be a while before you get any PC games that will take advantage of the graphical grunt of even a GeForce RTX 3070..”

Nope. It will be in November when I launch Cyberpunk 2077 maxed out with all the ray tracing it will give me. That is a bogus theory regardless unless you want to pretend that PC game visual settings and presets have been limited to what PS4 and Xbox One could handle all gen. Devs started putting ray tracing in games for PC before PS5 or XSX were even given their names. So no idea why devs would suddenly stop beefing up their PC game versions simply because PS5 is 10.2 TF. Makes no sense. There are perfectly valid arguments for consoles vs PC, but these are not them.

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