I really have to wonder why.
Let’s be honest, there isn’t a single Xbox Series game that doesn’t have a PC version at this point. Every major release from this generation is already on PC in one way or another. So when we talk about the Series consoles, the only real thing Microsoft needs to do is expand the Play Anywhere program. If the games I bought on my Series S became playable on my PC or on an Xbox-branded handheld like the Ally, that would practically be the same thing as running Xbox games.
Things only start to get complicated when we look at the older Xbox consoles. But even then, there are ways around it. The Xbox One has a very small library of exclusives that never made it to PC. Realistically, the only two big ones are Halo 5 and Rare Replay, and both could easily be ported over. The rest are mostly Kinect titles, which no one seriously expects to work on PC, delisted games like Forza Motorsport 5, or failure titles like Crimson Dragon.
If we go further back, the Xbox 360 and the original Xbox have a much larger catalog of exclusives. But even on current hardware, backwards compatibility is already very limited. Only a small number of games actually work, and even fewer are still available for purchase. Considering that modern Xbox systems are now fully digital, I really don’t see Microsoft putting that much effort into making those older titles compatible.
Don’t get me wrong, I would love to be able to play Otogi and Blue Dragon natively on my Windows PC. But I really don’t think there are enough people who would care to justify it. Especially when Microsoft can make those games available through streaming instead.


