What’s happened? AMD says its new FSR Redstone tech lands in Call of Duty: Black Ops 7, and it’s starting on Radeon RX 9000 Series cards. The rollout pairs FSR Redstone Ray Regeneration with machine learning frame generation, and it goes live in-game tomorrow.
- AMD confirmed availability via its AMD Gaming account on X, calling out RX 9000 support.
- Black Ops 7 is “built from the ground up” with AMD tech, said SVP Jack Huynh in an accompanying video.
- The goal, per Huynh, is “stunning visuals and ultra smooth gameplay,” including a new co-op campaign, Omni movement, and a huge round-based zombies map.
- AMD also noted every Call of Duty NEXT demo rig ran Ryzen X3D processors and Radeon graphics, and reiterated the November 14 launch.
This is important because: Black Ops 7 gives AMD a flashy stage to debut FSR Redstone in a game millions already plan to play. That visibility matters, especially when you’re talking ray features and higher frame targets.
- Radeon RX 9000 owners get one of the earliest public trials of Redstone’s ray regeneration and frame boosting.
- The showcase positions AMD as a core partner on how the PC version is tuned and presented.
- Tying a marquee shooter to new rendering features helps AMD prove its performance story inside real gameplay.
Why should I care? If you play on PC, Black Ops 7 doubles as a live demo for AMD’s latest features. You can tweak, test, and actually feel what Redstone does in matches rather than watch sizzle reels.
- Redstone aims to keep motion smooth while the game piles on fast Omni movement and messy zombie crowds.
- With AMD embedded through Call of Duty NEXT, PC players who chase stable frame times have a clear hardware path.
Okay, so what’s next? The game launches November 14, and AMD is treating that window as Redstone’s coming-out party on RX 9000. Expect more detail on settings and specs as players dig in.
- If you already run RX 9000, Black Ops 7 is where to flip Redstone on and try its ML frame generation in live matches.
- AMD calls the partnership about “pushing boundaries together,” so watch for deeper PC settings breakdowns as more players get hands on.
- Even on other hardware, this is an early look at how big shooters may use AMD’s next rendering wave.


