Jamie Hore has been writing about gaming for seven years, and somehow still has not figured out how this industry works. Like, seriously. Publishers lowering their prices just because they now pay Valve five to ten percent less? Come on. That just sounds like someone who has not been paying any real attention to the same industry he supposedly covers.
And of course Sweeney had to jump in. That is kind of his whole thing. Instead of actually working on making his own company’s tools decent, he just deflects and points at competitors, hoping people get distracted long enough to forget that his so called alternative is worse in pretty much every conceivable way for the people that actually matter, the consumer.
Not to mention how unbelievably hypocritical he is when he talks about “benefits for developers.” As if his other tool, Unreal Engine, was not responsible for wiping out thousands of positions across the industry by pushing this massive consolidation of tools. Suddenly everyone is using the same pipeline, the same tech, the same shortcuts, and all that really does is make the eyes of publishers and executives shine greener at how much of their own talent they can cut, because now any cheaper third party studio can step in and do the job, quality be damned.


